Edventures

ChemCaper Edventures

09/03/2016

Game-Based Learning - Why is it so darn effective?

Learning itself is addictive. But school has killed it! How on earth did the education system kill something supposedly addictive?   Game-based learning is using fun game mechanics which are designed around teaching players specific lessons, or topics. It's learning through games, which makes information retention easier, and helps students see the links to the real world. Game-based learning is both fun and effective, and here are 3 reasons why it's so darn effective!   1. Adventure motivates players In game-based learning, their first touch with knowledge is ...

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07/03/2016

The Wait Is Finally Over

      We’re here to reinvent education and move learning to the next paradigm. We're developing the world's 1st Chemistry Role Playing Game for kids aged 10 - 14.      Worldwide, it’s a common problem for students that Chemistry is one of the subjects that's hard to wrap their minds around and grasp.    ChemCaper aims to help students understand the subject through play and let them connect the information on their own terms.       Chemistry is one of those things ...

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10/12/2015

Potion Making is Passive Learning... WHAT?: Part 2

Hi folks! Greetings once again and welcome back to the ChemCaper blog. Last time, we talked about the tracing component in ChemCaper's potion crafting as a passive means of learning about the various Chemistry apparatuses that exist. Apparatus tracing is a solid skill to have. So, what next; sieve berries of different sizes! Pound those berries down with a pestle and mortar! Run the right kind of distillation and decant that potion-y goodness… Making a good potion is more ...

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02/12/2015

Potion Making is Passive Learning... WHAT?: Part 1

Greetings denizens of the world, it’s been a brief time of radio silence from us but rest assured that the Moon Beings, Slythes, Feirs, Reac Ta, Camp Ungku… EVERYTHING in ChemCaper, has been slowly but surely coming to life! We’re putting the finishing touches to ChemCaper: Act I – Petticles in Peril, coming to your handheld in early 2016. But, not before a beta (which you’ll hear about very soon!) that every one of you will have the ...

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20/08/2015

Anne Tham, ChemCaper's founder, shares her story

Dreamt up of and driven by teachers, ChemCaper will change the way students learn.   We caught up with Anne Tham, who is first and foremost a teacher and ChemCaper’s founder. We sat down with her for a little chat about ChemCaper, her journey thus far, and what she sees in the future of education.   1. The story of ChemCaper is that it was conceived over coffee. What inspired you guys to create an educational RPG? The game came about ...

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