ChemCaper Edventures


Why Learning and Playing Games go Hand in Hand

Games may have just overtaken textbooks as the method of choice for students to learn in school. One of the prime examples is MinecraftEdu – a version of Minecraft built for classrooms – which has been around since 2011, and forms a staple in class rooms in over 40 countries. I wrote a separate post delving a little deeper into Minecraft Edu which you can find here. With so many books, learning tools and revision sheets out there, why would you consider ...

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Game-Based Learning - Why is it so darn effective?

Learning itself is addictive. But school has killed it! How on earth did the education system kill something supposedly addictive?   Game-based learning is using fun game mechanics which are designed around teaching players specific lessons, or topics. It's learning through games, which makes information retention easier, and helps students see the links to the real world. Game-based learning is both fun and effective, and here are 3 reasons why it's so darn effective!   1. Adventure motivates players In game-based learning, their first touch with knowledge is ...

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The Wait Is Finally Over

      We’re here to reinvent education and move learning to the next paradigm. We're developing the world's 1st Chemistry Role Playing Game for kids aged 10 - 14.      Worldwide, it’s a common problem for students that Chemistry is one of the subjects that's hard to wrap their minds around and grasp.    ChemCaper aims to help students understand the subject through play and let them connect the information on their own terms.       Chemistry is one of those things ...

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Potion Making is Passive Learning... WHAT?: Part 2

Hi folks! Greetings once again and welcome back to the ChemCaper blog. Last time, we talked about the tracing component in ChemCaper's potion crafting as a passive means of learning about the various Chemistry apparatuses that exist. Apparatus tracing is a solid skill to have. So, what next; sieve berries of different sizes! Pound those berries down with a pestle and mortar! Run the right kind of distillation and decant that potion-y goodness… Making a good potion is more ...

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Potion Making is Passive Learning... WHAT?: Part 1

Greetings denizens of the world, it’s been a brief time of radio silence from us but rest assured that the Moon Beings, Slythes, Feirs, Reac Ta, Camp Ungku… EVERYTHING in ChemCaper, has been slowly but surely coming to life! We’re putting the finishing touches to ChemCaper: Act I – Petticles in Peril, coming to your handheld in early 2016. But, not before a beta (which you’ll hear about very soon!) that every one of you will have the ...

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